Wednesday, April 28, 2010

This is a Commercial i recently worked on. My contribution: Making the (facial) rigging, Blendshapes, adding some dynamics (ncloth), Shading and rendering.

Modeling was done in 3ds Max, Animation and shading was done in Maya, for the rigging we used the Setup Machine and the Fur was made with the Shave-and-a-haircut plugin.

1 comment:

Nathalie said...

Zie er tof uit Sander ;)